GameRevolution: Your second issue was also a lot less risque than the first. (Editor's Note: any NSFW Overwatch content is reserved for r/OverwatchNSFW, which would explain the removal from r/Overwatch).īesides, we wanted to be a parody of playboy, and playboy doesn't feature explicit nudity per se. Actually, the first issue of the magazine became so hot in Reddit, and after it reached the first page in /r/Overwatch it was deleted for being too NSFW. GameRevolution: Why did you decide to not include nudity in the magazine?Īlberto: Our intention was to make a magazine suitable for all audiences, but after the release of the first issue we realized we had a really different threshold for what content is Safe for Work and what is NSFW. (If you know some Overwatch fan that works comfortably with InDesign, give him my number!) At the same time we ask for art for those articles and, the last week before the release, I lay everything out on InDesign. So, our writers write the articles, we select the ones that will be included in the next issue and send them to the proofreaders and translators. We are now in need of more artists, since drawing a single piece of art can take several days, and for some articles we need art "on-demand." Right now we have some collaborators that help us in every issue of the magazine and a lot more that help us regularly. Which was great! But organizing all of them was a challenge! In addition to tons of excited readers looking to discover what was behind D.VA’s t-shirt, we also received hundred of emails from people wanting to collaborate and help us creating new issues. GameRevolution: Describe the process of getting all of these artists involved.Īlberto: In one word: Chaos. The magazine also features articles, interviews with the Overwatch heroes and real-life cosplayers among other things. Lots of readers were expecting just some Overwatch nudes and hot pictures and, it’s true that, on the list of things you'd prefer your mom not catch you looking at, this could be one of them, but this is just a small part of it. (We even received a cosplay of the cover!) That huge and that unexpected that the website was “hugged to death”. Playwatch drew a huge unexpected interested from Reddit audience. We published the first number last november and we announced it on reddit. Actually, so many fans asked us to make it real that we decided to go ahead and fill out the rest of the pages. On MacUpdate it's been selling for a long while at $8.99, but when you click the link it now takes you to the newly updated site with links to the new AppStore, and by the looks of things the author has decided to take advantage of selling it on the AppStore & therefore take advantage of unaware prospective buyers and has decided to BUMP THE PRICE UP TO $15.99 !!ĭear Author, considering you don't do many updates to thing & that there are alternatives which come close to Playwatch & which are FREE, I think you'll seriously have to rethink you're greed, and aim for a realistic down to earth price if you ever want to consider selling your product.Alberto: We created a collection of Playboy-style covers and lots of people loved it. me'thinks it should be $4.99 considering the competition & to keep it competitive !!) but then I noticed the author has decided to take the PISS with the price!! I was considering buying this (even though I think that the price is WAY ABOVE what it should be. something that displays the track info & gives me a controller bar in the MENUBAR, as well as giving me the option of using HOTKEYS. Playwatch is very good & easy to use & is a combination of SizzlingKeys & BravoTunes, which is just what I was looking for.
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